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GAME Updates & Versions



Ver. 1.09.1604152: Easter Egg :) | Apr 16 @ 3:35 AM
Find the Easter egg!

Ver. 1.09.160415: Display Name Selection | Apr 16 @ 3:25 AM
=Minor Game Change - You can now choose a new display name at the beginning of each round!

Ver. 1.09.160316: Exploring Frequency | Mar 16 @ 4:35 PM
=Minor Game Change - You can now explore 30 land every 11.75 hours. Exploring land now costs 7,000 gold (500 more). Most buildings now cost 1,000 gold less and 500 more lumber than before (houses and barracks now cost 0 gold!).

Ver. 1.09.160302: Starting Resources | Mar 3 @ 4:18 PM
=Minor Game Change - Starting resources are now much lower than before.

Ver. 1.09.160216: End of Round Alert | Feb 16 @ 11:02 PM
=End of Round Alert - The end of the round has been updated for Mar 2 @ 8 PM, Mountain Time. Fixed the "Server Time" clock.

Ver. 1.09.160215: Net Worth Adjustment | Feb 15 @ 7:48 PM
=Minor Game Change - Spent resources' net worth is now proportionate to their corresponding buildings' production rate. 100 gold is now worth about ~72 net worth, 100 lumber is now worth ~173, and 100 stone is now worth ~96.

Ver. 1.09.1602: Starting Stats | Feb 11 @ 9:07 PM
=Minor Game Change - New players now start with lumber and stone. New players now start with about 1/3 as much land, houses, peasants, and gold.

Ver. 1.09.16: Number Shortening | Feb 11 @ 3:31 AM
Number shortening for stats on main page.

Ver. 1.09: Resource Bonanza | Feb 11 @ 1:57 AM
==GAME CHANGE - Fixed land exploring cost calculator. Pillaging now steals lumber and gold. Resources inflated 10x. Added an alert for when code has recently been updated.

Ver. 1.08.16.02.05: Wiki | Feb 5 @ 8:41 AM
Added the wiki.

Ver. 1.08.16.02.04.2 | Feb 4 @ 9:28 AM
=Minor Game Change - Lumber and stone are now tradeable.

Ver. 1.08.16.02.04 | Feb 4 @ 8:03 AM
=Minor Game Change - Inflated gold twofold. Decreased lumber production from 5 to 3. Doubled all lumber costs except stone golems'. Construction page now shows all costs. (Hopefully) fixed max button values for training troops.

Ver. 1.08.16.01.29 | Jan 29 @ 7:21 AM
=Minor Game Change - Doubled all lumber prices. All stone prices of 1 increased to 5. Lumber mills and quarries now cost 400 gold instead of 500.

Ver. 1.08.16.01.28 | Jan 28 @ 8:09 PM
=Major Bug Fix - Fixed a bug that wasn't destroying lumber mills or quarries when attacked, and would sometimes result in negative available land. Fixed a bug that was not returning stone for destructing lumber mills.

Ver. 1.08.16.01 | Jan 26 @ 8:09 PM
=Minor Game Change - All troop powers, attack and defense, have been multiplied by 10.

Ver. 1.08.16 | Jan 22 @ 4:47 AM
=Minor Game Change - Max land/peasant loss from attacks is now 20% instead of 25%. Several small bug fixes.

Ver. 1.08: Stone Golems | Jan 22 @ 2:35 AM
==GAME CHANGE - Lumber, stone, and stone golem patch!

Ver. 1.07.16.01 | Jan 21 @ 6:58 PM
=Major Bug Fix - Training troops was not working correctly.

Ver. 1.07.16 | Jan 19 @ 6:06 PM
=Minor Game Change - Lumber and stone now produce 5 per update instead of 1.

Ver. 1.07 | Jan 19 @ 8:16 AM
==GAME CHANGE - Added lumber, stone, lumber mills, and quarries. WARNING: They don't currently have any purpose!

Ver. 1.06.16.01.18 | Jan 18 @ 8:25 PM
Gave the site some padding on the left. Autofocus fields. Moved left nav a little left. HTML field/form checking. Fixed input nav view for non-Chrome browsers.

Ver. 1.06.16.01 | Jan 17 @ 8:10 PM
Moved errors/notifications from top left to top middle. Fixed spelling mistake on about page ("ever" instead of "every"). Added a link to list of bugs & new features page on GAME site. Anti-caching for Javascript and CSS.

Ver. 1.06.16 | Jan 17 @ 7:07 AM
Added a new line after each attack log. Fixed layout for making and destroying buildings, troops, and land. Fixed +1, -1, and Max buttons.

Ver. 1.06 | Jan 17 @ 7:06 AM
=Minor Game Change - Changed barracks room from 25 to 30.

Ver. 1.05.16.01.16.21 | Jan 17 @ 2:30 AM
Fixed a bug that prevented clicking on display names from working properly.

Ver. 1.05.16.01.16 | Jan 17 @ 1:44 AM
Fixed a bug with market sorting.

Ver. 1.05.16.01 | Jan 15 @ 9:45 AM
Many, many very small fixes and improvements. Please be on the lookout for bugs.

Ver. 1.05.16 | Jan 14 @ 1:23 AM
Wordage changes. Display changes.

Ver. 1.05 | Oct 25 @ 4:16 AM
Some majorly minor design changes.

Ver. 1.04.01 | Oct 22 @ 9:11 AM
Fixed the timezone offset bug.

Ver. 1.04 | Oct 18 @ 11:23 PM
Timezones added. Link icons added. Spectator page added.

Ver. 1.03 | Mar 18 @ 6:20 AM
==GAME CHANGE - A new feature has been added to attacking. Now for every 1 power by which you exceed the enemy's power, you will gain an extra 25 gold in prize money. This money doesn't come from the defender. It comes from magic.

Ver. 1.02.13.03.14 | Mar 15 @ 2:45 AM
There have been some changes in prices. Knights and soldiers cost less, sentries and land cost more. Peasants are now worth 35 net worth instead of 40.

Ver. 1.02.13.03.09.3 | Mar 9 @ 8:59 AM
Fixed a couple bugs involving upkeep and taking land during attacks.

Ver. 1.02.13.03.09.2 | Mar 9 @ 7:46 AM
If your tax rate encourages peasant growth, and your peasants max out, your tax rate will now auto-adjust to 0 peasant growth, optimizing your tax profits.

Ver. 1.02.13.03.09 | Mar 9 @ 7:11 AM
The market now has a log.

Ver. 1.02.13.03 | Mar 9 @ 7:10 AM
Market orders can now have a price of 0.

Ver. 1.02.13 | Mar 8 @ 10:17 PM
Players with less than 300,000 net worth can not attack or be attacked.

Ver. 1.02 | Feb 26 @ 4:20 AM
==GAME CHANGE - Mines now produce 3 gold per update instead of 1. Peasants now produce half as much gold via taxes as before.

Ver. 1.01.13.02.14 | Feb 15 @ 6:55 AM
Fixed a time bug for alliance news.

Ver. 1.01.13.02.12 | Feb 13 @ 5:03 AM
Updated cookies for remember me function. It should work better now.

Ver. 1.01.13.02.11.4 | Feb 11 @ 11:28 PM
Updated the about page, especially the attacking section.

Ver. 1.01.13.02.11.3 | Feb 11 @ 11:05 PM
Fixed a time bug for attack logs.

Ver. 1.01.13.02.11.2 | Feb 11 @ 8:55 PM
Fixed a couple bugs on the train troops page.

Ver. 1.01.13.02.11 | Feb 11 @ 8:47 AM
Added Max buttons for training troops and exploring land.

Ver. 1.01.13.02 | Feb 10 @ 6:21 AM
Added the Max button for buildings. Soon to come for troops and market!

Ver. 1.01.13 | Feb 9 @ 9:20 AM
Added Remember Me function for login.

Ver. 1.01 | Feb 9 @ 8:31 AM
==GAME CHANGE - Revamped market. All buys and sales now go directly through other users.

Ver. 1.0 | Feb 5 @ 6:00 PM
Initial relaunch.